13.9 Vertex Groups
Figure 13.20
Vertex Groups are found in The Properties Editor,
Object Data Properties (Figure 13.20).
In the 2D Viewport Editor, in Object Mode select the
Stroke then press the Tab Key to enter Edit Mode.
With the Stroke selected you will find the Vertex Group
Tab in the lower section of the Properties Editor.
As shown in the diagram there are two Bones in the
Armature. The Vertex Group Tab shows two Vertex Groups
named Bone and Bone.001 (you may wish to rename
these to Upper _Arm and Forearm).
Since With Empty Groups has been employed when
Parenting Vertices have not been assigned.
In the 3D View Editor, in Object Mode, select the Stroke
then Tab into Edit Mode. Press Alt + A Key to ensure there
are no Vertices (Control Points) selected. Select and
assign Vertices to Bone.001 (the Lower Arm).
Use Circle Select and carefully select Vertices
in the
Stroke for the Lower Arm.
Vertex Groups
Figure 13.21
Figure 13.22
Circle Select
Figure 13.23
When Vertices are selected buttons in the Vertex Group
Tab which were grayed out (inactive) become active (white).
Press the Assign button to assign the selected vertices to
Group Bone.001. You may check the assignment by clicking
on Deselect and Select. You see the result in the 2D
Viewport Editor.
Click LMB in the 2D Viewport Editor to deselect the Vertices
and change to Object Mode. Select the Armature and
change the 2D Viewport Editor to Pose Mode. Select the
Lower Arm Bone and Rotate.
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