13.9 Vertex Groups

Figure 13.20

Vertex Groups are found in The Properties Editor,

Object Data Properties (Figure 13.20).

In the 2D Viewport Editor, in Object Mode select the

Stroke then press the Tab Key to enter Edit Mode.

With the Stroke selected you will find the Vertex Group

Tab in the lower section of the Properties Editor.

As shown in the diagram there are two Bones in the

Armature. The Vertex Group Tab shows two Vertex Groups

named Bone and Bone.001 (you may wish to rename

these to Upper _Arm and Forearm).

Since With Empty Groups has been employed when

Parenting Vertices have not been assigned.

In the 3D View Editor, in Object Mode, select the Stroke

then Tab into Edit Mode. Press Alt + A Key to ensure there

are no Vertices (Control Points) selected. Select and

assign Vertices to Bone.001 (the Lower Arm).

Use Circle Select and carefully select Vertices

in the

Stroke for the Lower Arm.

Vertex Groups

Figure 13.21

Figure 13.22

Circle Select

Figure 13.23

When Vertices are selected buttons in the Vertex Group

Tab which were grayed out (inactive) become active (white).

Press the Assign button to assign the selected vertices to

Group Bone.001. You may check the assignment by clicking

on Deselect and Select. You see the result in the 2D

Viewport Editor.

Click LMB in the 2D Viewport Editor to deselect the Vertices

and change to Object Mode. Select the Armature and

change the 2D Viewport Editor to Pose Mode. Select the

Lower Arm Bone and Rotate.

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